Driving Simulation (XNA)

This is the first instalment of a series of tutorials in which we aim to make a 3D Driving Simulation Game. With every successive tutorial, we will try to make the game cooler by adding new features in graphics, physics andgameplay. The aim of this first tutorial is to simulate a car over an infinitely large plane. I know this is not exactly what we have in the real world. But we will get more realistic in later tutorials. For now, imagine the world as a perfect plane with no obstacles.

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